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                <title><![CDATA[Designing Inclusion. Cultural Policies empowered by  digital and real Audiences by Petya Koleva ]]></title>
                <link>https://www.inter-cultura.eu/articles/policy/designing-inclusion-cultural-policies-empowered-by-digital-and-real-audiences-by-petya-koleva</link>
                <description><![CDATA[<p><em>author Petya Koleva &amp; editor: Kristin Oswald, </em><em>the article is part of<a href="https://www.artsmanagement.net/Journal/No-124-An-entirely-new-Arts-Management,139" target="_blank" rel="noopener noreferrer"> Arts Management Quarterly Issue No. 124 </a>· September 2016 · ISSN 1610-238X  </em></p>
<p><span style="font-size: 16px;">Header image: O</span><em><span style="font-size: 16px;">n Broadway: images shared in SOHO area (left) and printscreen from the application (right)</span></em></p>
<h2> </h2>
<h2>Designing Inclusion. Cultural Policies empowered by  digital and real Audiences by Petya Koleva  Petya Koleva</h2>
<h2> </h2>
<h3>A) Creativity in succession</h3>
<p>Tensions intrinsic to the “expansion of the neoliberal economy” are becoming a global factor in various aspects of life in the 21st century. Increasingly public policies ‘encourage’ citizens to engage in entrepreneurial activities including such as governing of public commons that used to be centrally managed. This does not alter the fact that the competitiveness of economies and the welfare of communities depend on clear goals. For Bulgaria, a member of the European Union (since 2007), the driving sector of the economy is information and communication technologies (ICT). In 2016 there is finally an explicit policy linking  this fastest growing economic sector to the one of culture and creative industries (CCI). Yet, we ask ourselves do competitiveness and culture work together in a sustainable way? What are the particular relations of policies, the arts and the digital age that impact both the local and global communities?</p>
<p><br>„Recently the role of information technologies in how production is structured has changed and new consumption models, such as the <a href="https://www.weforum.org/publications/global-competitiveness-report-2015/" target="_blank" rel="noopener noreferrer">’sharing economy,</a>’ are emerging. There are various understandings of sharing. Lucid illustrations of this are <em>disruptive digital innovations </em>we could not imagine several decades ago, which undermine the value-chain of traditionally established sectors and services by offering basic value proposition services and utilising <strong>content sharin</strong>g (e.g facebook) or <strong>resource sharing (e.g. Airbnb, <a href="http://europeana.eu/" target="_blank" rel="noopener noreferrer">Europeana</a>). </strong> These providers mediate the creation of services by engaging the<strong> users as co-investors or semi-entrepreneurs</strong>. How are they accountable to the public and w<strong>hich communities benefit from the gigantic profits some of these digital service providers are making?</strong></p>
<p> </p>
<p>Several decades ago, businesses aspired for building global empires, and since the <strong>networked society era</strong> <a href="https://www.dhi.ac.uk/san/waysofbeing/data/communication-zangana-castells-2006.pdf" target="_blank" rel="noopener noreferrer">(M. Castels Ed. 2005</a>: 351) they utilise principles of horizontal integration. The emergence of peer production is attributed to the freedom to operate in a ‘commons-based production’ (e.g. Wikipedia, Wikimedia projects). Particularly in information, knowledge, and culture, commons unmodified, open commons, usable by an undefined set of users, relying on diverse and often unstructured motivational models, and based on symmetrically-applicable rules of engagement that in the public domain mean simply ''<strong>anything goes’ after a while, are the foundation”</strong> (Benkler 2011).</p>
<p>[<em><span style="font-size: 16px;">Commons entail a moderately closed group of actors who rely on the commons or contribute to it, but organize themselves through relatively interdependent institutions, neither state nor market based</span></em><span style="font-size: 16px;">.]</span></p>
<p> </p>
<p>Indeed, it is one thing to share ‘images’ and ‘stories’ and another to share success, profit, or the hardships. Yet, both are communal practices and it is<br>the digital technologies, which offer insights into how these inter-relate. Big data analysis is a way to track key dimensions of ‘sharing’ a demonstrated in the interactive installation <a href="https://www.on-broadway.nyc/" target="_blank" rel="noopener noreferrer">‘On Broadway’ </a>by Daniel Goddemeyer, Moritz Stefaner, Dominikus Baur, and Lev Manovich. It builds on correlating sets of images and data collected from smart devices and statistics covering the 13 miles of Broadway that span Manhattan. The result validates the fact that there is an ’invisible’ inclusion/exclusion divide to the ‘sharing’ practices.</p>
<p> </p>
<p><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/1-17592234654513.webp" alt="" width="1130" height="306" data-width="1130" data-height="306"></img><br><span style="font-size: 16px;"><em>On Broadway: images shared in SOHO area (left) and printscreen from the application (right)</em></span></p>
<p><span style="font-size: 16px;">[<em>Image and data include 660,000 Instagram photos shared along Broadway during six months in 2014, Twitter posts with images, Foursquare check-ins since 2009, Google Street View images, 22 million taxi pickups and drop-offs in 2013, economic indicators from US Census Bureau (2013), and the median income of the users which is about 135,187 in the Financial District Users and 28, 323 in Haarlem.</em>]</span></p>
<p> </p>
<p>This analysis of big data provides insights to many commercial companies into the <strong>type of interest and engagement </strong>of thousands of people who participate in the so-called sharing economy of ideas or creativity. It also demonstrates that there are thousands of people in the digital domain who make less use of ‘public’ exchange. This unassuming visualisation of boundaries and qualities defines a sizeable diversity along one street in a dense urban area. </p>
<p><br>We may visualise the digital economy participation of Manhattans inhabitants and compare it to that of people living in agricultural areas probably ‘reading’ more into the global reality. Clearly the profiles, the content of images and messages, the intensity of interaction with other people and services would be different. Lifestyles may be influenced by individual choices. The <strong>digital shift resulting into inter and (intra) generational divides</strong> is not dependent on personal initiative exclusively.</p>
<p> </p>
<p>An app developed especially to connect users and service providers within a ‘territorial’ cultural economy of <a href="https://i-dat.org/artory/" target="_blank" rel="noopener noreferrer">‘art miles’ sharing was Artory.</a> "The real-time data analytics provided by user feedback gives the venues vital information about their audiences that can inform and secure investment for future projects and events,“ states <a href="https://www.plymouth.ac.uk/news/apps-creators-look-to-expand-as-artory-exceeds-expectations" target="_blank" rel="noopener noreferrer">Alan Williams</a>. This is a great example of the<strong> empowering ICT </strong><span style="font-weight: bold;">use</span><span style="font-weight: bold;"> </span><strong>for cultural analysis</strong> and ultimately it serves the long-term interest of users as long as they are among the ones ‘participating’ in the digital sharing of culture. A Finnish colleague once indicated that there is truth in the fake marketing slogan ‘Nokia (technology) connects people and divides families’. The lure of attracting users and public indirectly may have the added value of virtual insight. Fighting for <strong>clear goals that help our societies retain cultural capital and define the public purpose of shared resources by utilising technology</strong> constitutes another type of challenge.</p>
<h2> </h2>
<h3>B) Public – private negotiations of ‘Success’</h3>
<h3> </h3>
<p>As we have illustrated above, the immersion in digital technologies brings excellent opportunities to connect like-minded individuals across a certain lifestyle and the globe. However, a policy-making which grows bottom up would quickly discover that <strong>competitiveness and the speedy emergence of horizontal networks based on inclusion and creativity are interdependent</strong>. A Global Creativity Index of 2015 by the Martin Prosperity Institute, Toronto, entitled <a href="https://martinprosperity.org/media/Global-Creativity-Index-2015.pdf" target="_blank" rel="noopener noreferrer">the “3Ts”</a> presented a new model ranking 139 nations on three pillars of development described as follows:</p>
<ol>
<li> Technology: Research and development investment, and patents per capita;</li>
<li>Talent: Share of adults with higher education and workforce in the creative class</li>
<li>Tolerance: Treatment of immigrants, racial and ethnic minorities, gays and lesbians.</li>
</ol>
<p>According to the analysts, creativity is increasingly the cornerstone of innovation and economic progress for nations across the globe. Yet behind the ‘indexes’ there are people, artists and communities interested in the values of tolerance, freedom and sustainable economies. In the advent of 2016 the research <a href="https://www.worldcreative.org/wp-content/uploads/2015/12/EYCulturalTimes2015_Download.pdf" target="_blank" rel="noopener noreferrer">“Cultural Times” by UNESCO</a> alerted policy makers and the artistic communities of the fact that the world is undergoing dramatic change. It will <strong>affect the way the rights of common people to access culture relate to their rights to participate in the design of culture anywhere around the world</strong>. A study commissioned by the International Confederation of Societies of Authors and Composers affirms this powerful argument of the contribution of the cultural and creative industries to sustainable development. The pertinent point is that t<em>he industries are growing at the costs of numerous artists being underprivileged by the arts “market”.</em></p>
<p> </p>
<p>Is a nation or city competitive because of attracting highly skilled CCI labour and affluent tourists? No, it is prosperous because it re-creates cultural industries by "avoiding elitism in new avant-garde facilities, because it tests new formats in promoting and managing the creative-based facility by empowering creative-based strategies within the local background and potential“, states Miguel Rivas in the <em>Key Messages of the URBACT Network on Creative Clusters. </em>Another survey on cities that are considered living labs for culture in Asia and Europe points out that those temporary cultural facilities that host arts initiatives do have a lasting impact on shaping various inclusion policies <em>(Mangano, Sekhar 2015</em>). Notably, the support of public authorities and private actors for most activities raising talent and transforming urban space is an essential prerequisite. A whole chapter is devoted to the analysis of the <strong>European Capitals of Culture</strong>.  The forthcoming ECoC in 2019 is Matera (Italy) and its twin town of Plovdiv (Bulgaria) under the motto of ECoC 2019 `TOGETHER´.</p>
<p>...<br>What happens when the policies for culture dissolve into such thin air? Is this due to inefficiency in market terms? Many political leaders in <strong>‘transition’ </strong>economies will tell you that one cannot maintain the <strong>cultural infrastructure of the past</strong>. Even in capitals it had been artificially inflated by state intervention and the creative class had not originated from market demand. Yet, cultural production is not a by-product of consumer interest. For example, Nokia’s history is associated with a story that reminds us that the term ‘success’ may be designed by politicians but is defined by people. The Nokia Company and the city of Helsinki tried to reach an agreement that allowed the city to acquire the empty valuable lot of the <strong>Kaapelitehdas (or Cable Factory) </strong>from Nokia’s industrial heritage to repurpose for public benefit. In the interim period of the proceedings, artists and companies were renting the unused, decaying infrastructure. Faced with the restructuring plan, they founded the Pro Kaapeli association to create a parallel plan [to the one of the city committee] to save the building and the activities. ‘Pro Kaapeli was featured in the leading national newspapers and national TV and managed to dissolve deeply rooted prejudices against house squatters and artists who were often considered as shady’, claims the official <a href="https://www.kaapelitehdas.fi/en/story-of-cable-factory" target="_blank" rel="noopener noreferrer">website</a>. <br><br><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/3-17592398515327.webp" alt="" data-width="0" data-height="0"></img> The</p>
<p><span style="font-size: 16px;"><em>The facade of the Cable Factory today (left, \u00a9 Jean-Pierre Dalbéra/ flickr) and visitors of the Finncon 2009 (right, \u00a9 kallu/ flickr)</em></span></p>
<p><span style="font-size: 16px;"><em>Pro Kaapeli also pointed out deficiencies in the planning of the area and even got the media  involved. The Cable Factory was to remain in its original form. This was ground-breaking. A new agreement was made with Nokia, the city council decided to protect the Cable Factory and its milieu and an estate company was founded. Almost all tenants were allowed to stay.</em></span></p>
<p> </p>
<p><strong>Cable Factory today is a flagship enterprise in the cultural sector in Europe </strong>with three museums, thirteen galleries, dance theatres, and art schools, along with facilities for visual artists, bands, and companies. It hosts concerts, exhibitions, festivals and fairs. The reconstruction project of the public estate company „Kiinteistö Оу Kaapelitalo“ started in 1991 and returned its investments in fewer years than expected (<em>Koleva 2013</em>). Its turnover in 2005 was 3,5 million euros and over 5 million euro in 2012. Yet, the viability of this investment project was being questioned every time newly elected city officials came to power. The former Economic Director of „Kiinteistö Оу Kaapelitalo“, Mr. Nikula Stuba explained this with the banal fact that public officials are among those who assume the right to define ‘public interest’ (Sorbello, Weitzel 2008). </p>
<p> </p>
<p>All around the globe corporate interests invested in mega construction projects have been documented to induce <strong>gentrification,</strong> as Harvey Morris stated in the New York Times and cause disruption in community life. Artists are a driving force to transform a ‘ghetto’ area/ infrastructure into a ‘space’ of creative manifestation; inevitably <strong>the ‘art hype’ attracts public</strong>. Typically younger audiences follow the vibe of change which prompts increased popularity and the rise of property prices. Eventually, an economic restructuring plan leads to the displacement of artists and local residents as well as their small businesses. In a case study from Barcelona, the redevelopment plan of a former factory involved purposefully attracting artists to gentrify the area (<a href="https://archive.nytimes.com/rendezvous.blogs.nytimes.com/2012/08/21/europes-cities-gentrification-or-ghettoization/?_r=0" target="_blank" rel="noopener noreferrer">Casellas, Dot-Jutgla, Pallares-Barbera, 2012, 104–114</a>). The efforts of artists and local community put up to stop this plan, were not fully successful. In <strong>Sofia, </strong>the plan to transform a former industrial zone of the capital into an arts quarter has manifested curator-mediated attempts to attract artists towards a private property and prompt the municipality to consider a strategic investment in the area. For the moment, the bad conditions of the infrastructure have frozen the plan. This example is symptomatic of an essential question: Who takes decisions on behalf of the public when they involve public investment in culture? In Bulgaria’s particular post-transitional economy the cultural zoning plan might have meant investing public money to acquire sites and buildings that had been privatised in often not transparent ‘post-socialist state’ deals. <span style="font-size: 16px;">[Based on personal interviews with independent artists, cultural managers and Sofia Development Association in December 2015. See ‘Индустриалната зона на Сточна гара става квартал на артистите’ <a href="https://www.24chasa.bg/ozhivlenie/article/3453129" target="_blank" rel="noopener noreferrer">28.02.2014, 24 часа онлайн</a>.]</span></p>
<p> </p>
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<tbody>
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<td style="width: 67.9646%;">
<p style="margin-bottom: 0px; color: #333333; font-size: 19px; font-weight: 400; line-height: 1.8; letter-spacing: normal; font-family: 'Open Sans'; text-shadow: none;">The fall of 2016 will mark a precedent in Sofia’s recent history that got me involved into the design of a participatory policy process since the initial draft of this article this spring. For the first time, the city authorities are backing the dialogue with non-state actors towards a common goal, boosting the potential of Sofia’s growing independent contemporary arts scene. <span style="font-weight: bold;">‘Shared Vision’</span> is the brand name for <span style="font-weight: bold;">a cultural strategy that fosters the development of Dance, Literature, Music, Visual Arts and Theatre. </span>Immediate results are expected to manifest by 2019, the year Bulgaria will take over the presidency of the Council of the EU. By then two purposefully refurbished municipal sites should open as centres in partnership with the free contemporary arts scene. By 2023 the support for the free initiative of organisations, artists, formal and informal associations should transform Sofia into an attractive place for co-creation, public interaction and professional development in the arts. The future, we hope, will be more certain.</p>
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<td style="width: 32.0354%;"><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/sv-17593911894767.webp" alt="" width="361" height="271" data-width="361" data-height="271"></img></td>
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</table>
<p> </p>
<h3>C) ‘Success’ designed by creative ecosystems</h3>
<p> </p>
<p>Throughout Europe and globally, cultural centres used to be civil initiatives that are undergoing serious challenges. Their business modelling should evolve with the attempt to reconnect to the public. Trans Europe Halles’ independent cultural centres determine three key similarities of all success stories shared from the network members (which includes „Kiinteistö Оу Kaapelitalo“). Sustainable cultural businesses tend to: </p>
<p style="padding-left: 40px;"><br>1. <strong>Mix and merge new and traditional types of services </strong>by offering diverse arts forms as well as providing recreation type services;<br>2. <strong>Rent out </strong>spaces to other organisations;<br>3. <strong>Engage volunteers and freelancers </strong>in organising multiple events per year.</p>
<p style="padding-left: 40px;"> </p>
<p>The core indicators of success suggest that “cultural operators and artists do much more ‘business’ than we think… [They] <em>create a lot of value, but not always get paid for it…</em>”  (Schiuma, Bogen, Lerro, 2015). It also highlights the importance of improving the business models to survive in differently structured competition/ cooperation models among providers. The <strong>hybrid model is emerging in Bulgaria, in Ukraine, in Finland and in Germany, in fact in very distant yet very similar locations. </strong>Cultural organisations should not be the ‘dupes’ of neoliberalism, slaving for the ‘public good’. That capital is not only difficult to measure (symbolic value) but also hard to accrue because skilled managers leave this low-paying sector. Performance measurement is (still) rarely implemented in the public sector in Europe. One can hardly expect the effort to grow, budget cuts are easier when there are few evidence-based cultural policy incentives. Yet, this may change if the<strong> digital shift enables the measurement of the impact of externalities </strong>as it is meant to do. This will empower the cooperation of networked entrepreneurs too. Behind this shift there needs to be<br>a political will.<br>Despite the philanthropic drive of of individuals, certain public goods such as affordable and accessible arts derive from the right of people to participate in the ‘shared’ economy of values. Among them is the right to designing state intervention. In the early twenty-first century<strong> cultural organisations are seen as the major contributors to social welfare and producers of intangible cultural capital.</strong> There have always been <strong>explicit as well as implicit policies </strong>that shape or undermine their success (Koleva, Cherrington, 2010). "In 2015, triggered by terrorist attacks in Paris, Italy’s Prime Minister Matteo Renzi has pledged 1 billion euros to spend equally on culture and security. The Bardo Museum in Tunis, site of the March attacks, announced a cultural partnership with the Museo di Arte Orientale in Turin, Italy, in an effort to contribute to peace and stability in the region.“, stated <a href="https://createquity.com/2015/12/the-top-10-arts-policy-stories-of-2015/" target="_blank" rel="noopener noreferrer">Create Equity in December 2015</a>.</p>
<p> </p>
<p>Some policies regard the governance of public space, others the distribution of wealth for public purposes. There is an intricate interplay in which public ownership and not-for-profit business correlate, but that is not necessarily the only option. For example, more and more privately owned for-profit creative businesses run <strong>co-working</strong> spaces. Yet, for micro non-profit arts organisations it is uncommon to manage a cultural infrastructure jointly with a legal for-profit entity. The great success of ‘The Cable Factory’ besides its economic achievement as a self-sustained ‘independent’ art space is its innovative business model. The estate company owns the infrastructure and this allows it to plan its future years ahead. That provides a micro ‘systemic’ context, uniquely apart from the position of many singular entities dependent on ever-changing budget lines for cultural support.</p>
<p><span style="font-size: 16px;"><em>[An efficient governing structure mirrors the ecosystem’s participatory principle. The Board of Cable Factory has eight members: two from main political parties, two from the city departments, thee tenants and an outsider as a chairman. With special thanks to Mr Nikula Stuba, who returned comments on this case study in November 2015 even as he is presently holding a new position, Cultural Director of the City of Helsinki Cultural Office.</em></span>]</p>
<p>Arts and Culture coexist on democratic terms in a shared ‘space’ where they pay rental <strong>charge adjusted to their capacity to produce a turnover. </strong>The range translates into ‘symbolic’ rents for the art studios and cultural micro enterprises to ‘large’ costs for CCI companies such as multimedia content producers. It allows a sustainable ecosystem to be built along the spectrum of the ‘knowledge-intensive” cultural creative industries (CCI).</p>
<p><span style="font-size: 16px;"><em>[Typically, the hours invested in harvesting talent and in creating a new art work are not commensurable with the profit to be made in the first ‘public’ presentation. An original piece of music, a drawing, a choreography, or a script etc. go into the ‘product’ that may attract the multiple viewers, listeners or live audiences. It is the agents, not the artists, who typically reap the economic benefit</em></span>.] Such a ‘shared risks’ governance model suits the  21st century well because the open innovation aspect of the creative cohabitation is seamlessly redistributed into ‘sustaining’ talents. This allows a wide range of high quality products and services that may be free of charge or pricey to originate under one roof.</p>
<p> </p>
<p>The<strong> hybrid for profit/not for profit participant-based development model has a multiplier effect.</strong> Kiinteistö Oy Kaapelitalo has championed a similar transformation in a former electrical power plant. It is now also administering the premises in Suvilahti. “The policy is that the area is being held as <strong>a cultural cluster an developed piece by piece, little by little</strong>. There has not been and will not be an opening ceremony for Suvilahti – the area is in a constant swirl of change and development” (Kuusimäki 2015). This quote comes from a students’ summer school that was researching<br>New Urban Hybrids as a global trend in 2015. There are plenty of reasons why inclusive policies should consider cultural infrastructure and its<br>impact on arts management, and, to boost it, integrate digital access to policy participation and impact assessment. </p>
<p> </p>
<h3>D) Arts Managers- demand and participation</h3>
<p><br>Globally, creators and owners are disconnected early on through the market mechanisms and so are the people who access digital offers or have the means or knowledge to participate in policy creation. The <strong>Viva Cultura Communitaria policy of Brazil</strong> is famous for the fact it started out of a civil society movement of a new kind. Arts and culture activists pledged to draw attention towards policy to support the live arts and cultural forms of manifestation in communities across Latin American countries. After a decade, the international participatory process, involving gatherings, manifestations and elaboration of proposals by the movement has managed to channel a policy. In 2014 Brazil passed a bill dedicating <strong>0.1% of the federal budget to live culture.</strong> For most post-socialist countries in Europe the entire budget for culture is about this percent (including the arts, heritage protection, visual arts, and libraries). Another significant aspect of this policy is that it is <strong>‘fostered’ rather than ‘governed’</strong> by the state. There are several layers of decentralization structuring priorities and the distribution of funds. These lead to a recognition of initiatives of ‘any entity that develops or articulates cultural activities in the community’. With a plan to expand the network of pontos de cultura to 50 000 by 2020, the policy has introduced a system where proposals can even be submitted per video, so that no language or literacy discrimination may impede community cultural manifestation.7 [<span style="font-size: 16px;"><em>Special thanks to Ms Marcia Rollenberg, Secreatary of Culture, Ministry of Culture of Brazil</em></span><br><span style="font-size: 16px;"><em>who presented this and discussed details in 2015.</em></span>] <strong>Technology is thus used to mediate inclusive cultural policy in a way that supports cultural activities originating locally even outside urban areas.</strong><br>In 2016, the European Commission launched a special action call in the frame of the Horizon 2020 programme to ‘boost synergies between artists, creative people and technologists’. This is step in the right direction that will encourage more artists and CCI managers to consider hybrid partnerships. The challenge of the future is to step into participatory processes of research and management before the processes of creation driven by already predetermined visions of business and profit generated by ‘market-ready’ prototypes.</p>
<p> </p>
<p>With this final example our discussion comes to rest for a moment. There are obviously powerful ways in which to innovate cultural services and products not least of all by engaging people in active policy making and creative economy modelling. I would like to thank <strong>Ms Mary McBride, Chair of the graduate Design Management and Arts &amp; Cultural Management programs at </strong><strong>Pratt Institute</strong> for urging me to put some of these points in writing. The informal global professional networking mode in which we operate today, brought us together in the summer of 2015 for an informal discussion. We spoke of the growing r<strong>ecognition of new skills needed to manage transformation and benefit from new processes of engagement undergo in various arts/cultural projects around the globe</strong>. The know-how of arts managers moves towards creating an insider experience with experimental forms of policymaking and collaboration with stakeholders, not only authorities and citizens but also other arts organizations, ICT partners, virtual communities, various researchers and the new digital data analysists etc. This article has not touched on the important hybrid models of management of artist’s rights, the relation of virtual and real performance venues/markets or on arts management based on co-financing by user-demand that other colleagues have begun to explore. I hope the four sections have triggered some arts managers to recognize and work together in concerted effort for policies that also structure professional development programmes at international level and<br>across the profit/ non profit, virtual/ live realm, large/ small organisations divide.</p>
<p> </p>
<p><em>Recommended Literature</em><br>• Benkler, Y. (2009). Peer Production and Cooperation. In: Bauer, J.M., Latzer, M. (eds.), Handbook on the Economics of the Internet. Cheltenham and Northampton, Edward Elgar.<br>• Benkler, Y. (2011). Between Spanish Huertas and the Open Road: A Tale of Two Commons? Presentation during the Convening Cultural Commons Conference at New York University, September 23–24 2011.<br>• Casellas, A., Dot-Jutgla, E.. Pallares-Barbera, M. (2012). Artists, Cultural Gentrification and Public Policy. Urbani Izziv Urban Challenge, 23(1), pp. 104–114.</p>
<p>•  Castells, Manuel and Cardoso, Gustavo, eds., The Network Society: From Knowledge to Policy. . Washington, DC: Johns Hopkins Center for<br>Transatlantic Relations, 2005<br>• <a href="https://www.inter-cultura.eu/articles/implicit-cultural-policy-social-clubs-the-city-as-dialogue-gabrovo-a-capital-at-crossroads-sofia" target="_blank" rel="noopener noreferrer">Koleva P., Cherrington R. (2010). Implicit Cultural Policy – the Role of Social Clubs in Communities – Intercultural Training Module for culture operators. Tagete, Pontedera.</a><br>• Koleva, P. (2013). Innovation projects as a strategic development factor for cultural organisations. Sofia, Orgon/ Intercultura Consult \u00ae, 01/2013.<br>• Kuusimäki A. (2015). Urban transformation through culture. Regenerating the old electricity production facility of Suvilahti in Helsinki. In: Lilius J. (Ed.) New Urban Hybrids Re-setting Borders, Combining Scales, Aalto University publication series CROSSOVER 1/2015.<br>• Mangano, S., Sekhar., A. (2015). Cities: Living Labs for Culture? Case studies from Asia and Europe. Singapore, Asia-Europe Foundation (ASEF).<br>• Schiuma, G., Bogen P., Lerro A. (2015). Creative Business models: Insights into the Business Models of Cultural Centers in Trans Europe Halles’. </p>
<p>• Sorbello, M., Weitzel, A. (eds.) (2008). Cairoscape – Images, Imagination and Imaginary<br>of a Contemporary Mega City. <a href="http://cairoscape.org" target="_blank" rel="noopener noreferrer">http://cairoscape.org</a> </p>
<p> </p>]]></description>
                <author><![CDATA[info@inter-cultura.eu (Петя Колева)]]></author>
                <guid>https://www.inter-cultura.eu/articles/policy/designing-inclusion-cultural-policies-empowered-by-digital-and-real-audiences-by-petya-koleva</guid>
                <pubDate>Thu, 02 Oct 2025 08:25:56 +0000</pubDate>
                <category><![CDATA[policy]]></category>
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                                                    <dc:description><![CDATA[nerworked society, partnerships, digital commons, hybrid management, implicit policy, global trends]]></dc:description>
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                <title><![CDATA[Generation]]></title>
                <link>https://www.inter-cultura.eu/articles/innovation/generation</link>
                <description><![CDATA[<p><span style="font-weight: 400;">Co-organised by Intercultura consult in Sofia , this pilot gathered women of two generations gathered in Sofia from 9 different European countries from Iceland to Turkey and all regions in between <a href="http://documents.inter-cultura.eu/GENERATION.pdf" target="_blank" rel="noopener noreferrer">to discuss ‘’Generation’’ 2012. </a></span></p>
<p><span style="font-weight: 400;">This project, supported by the European Cultural Foundation mapped the career and personal journey of Eastern and Western European female culture professionals of two generations. Key topics discussed were the glass ceiling for women across the generational divide, the crucial demand for support among women in passing on knowledge from one generation to the next and across European regions.</span></p>
<p><span style="font-weight: 400;"><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/sofiageneration2012e-175031550299.webp" alt="" data-width="0" data-height="0"></img></span></p>
<p><span style="font-weight: 400;"> </span><span style="font-weight: 400;">In order </span><span style="font-weight: 400;"> </span><span style="font-weight: 400;">to build stronger EU awareness participated in the EU cultural sector - European Commission structured </span><span style="font-weight: 400;">dialogue. The importance of digitalisation was also recognized in  the 2021 - 2022 </span><span style="font-weight: 400;">Voices of Culture </span><span style="font-weight: 400;">dialogue between the EC and the cultural sector, in which one of the  partners - ICC, took active part. Over the last decade, ICC has supported numerous international  foundations, cultural and arts enterprises, professional networks from across Europe, associations, arts  managers, cultural entrepreneurs, global and interdisciplinary teams.</span></p>
<p><span style="font-weight: 400;"><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/sofiageneration2012d-17503155261051.webp" alt="" width="1130" height="848" data-width="1130" data-height="848"></img></span></p>]]></description>
                <author><![CDATA[info@inter-cultura.eu (Петя Колева)]]></author>
                <guid>https://www.inter-cultura.eu/articles/innovation/generation</guid>
                <pubDate>Tue, 06 May 2025 05:23:22 +0000</pubDate>
                <category><![CDATA[innovation]]></category>
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                <title><![CDATA[Implicit cultural policy, social clubs, the city as dialogue Gabrovo, A capital at Crossroads Sofia]]></title>
                <link>https://www.inter-cultura.eu/articles/implicit-cultural-policy-social-clubs-the-city-as-dialogue-gabrovo-a-capital-at-crossroads-sofia</link>
                <description><![CDATA[<p>Photo by: Martin Karnoslki</p>
<p>Several of our seminal research papers focus on the evergreen community leadership and implicit cultural policy which govern the values binding communities together. We would advise you to start your journey with one of the most referenced papers</p>
<h2> </h2>
<h2>Implicit Cultural Policy - the role of Social Clubs in Communities<br><br></h2>
<p>The authors Ruth Cherrington and Petya Koleva offer a comparative study of those areas of policy not labeled as “culture” that nevertheless affect culture in no uncertain terms.</p>
<h6>READ more &gt; <a href="http://documents.inter-cultura.eu/CulturalLeadershipCommunitygeneratedCherringtonKoleva.pdf" target="_blank" rel="noopener noreferrer">Implicit cultural policy  is found in the bottom-up civic action, such as the movements in the same period of European history that in two regions gave rise to  Social Clubs (WMC) in the UK and the “chitalishte”  community club (Bulgaria). </a> </h6>
<p> </p>
<p>The chitalishte model was later exported and exploited by top-down policy across Europe, the Socialist states to Latin America and Asia  in the creation of cultural houses. At the dawn of 20th century, however, these two phenomena resulted from citizen-led action promoting the political and cultural rights. They were built with citizen donations and with volunteer work and even under the pressure of the 21st Century, they still exist today. Their locations also reflect the all-inclusive policy of the citizen initiative leading to their creation. The implicit choice behind this networking platform was to provide social cohesion across educational or social backgrounds, age, gender or economic barriers. </p>
<p>The post-COVID area has caused many to look into how that power can be regained with diverse forms of culture-nature-rebuilding of resilience.  You can <strong>check our </strong><a style="background-color: #ffffff;" href="https://www.inter-cultura.eu/articles/vitality-supporting-the-cci-ecosystem-of-bulgariavitality" target="_blank" rel="noopener noreferrer">training tools for the Vitality project here. </a></p>
<p> </p>
<h2> "The city as dialogue“ Gabrovo (Bulgaria)</h2>
<p>which over the last decades has moved from being the position of a shrinking city to a city of cultural transformation. The authors <a href="http://documents.inter-cultura.eu/The_City_as_Dialogue_2016.pdf" target="_blank" rel="noopener noreferrer">Mariana Prodanova and Petya Koleva provide three reasons for this</a>. It entered in the competition for the title of European Capital of Culture (ECoC) as one of the towns from Bulgaria competing for this title in 2019 and again in 2025! </p>
<h2> </h2>
<h2><a style="background-color: #ffffff; color: #7e808c; outline: 0px;" href="https://catalystreview.net/a-capital-at-crossroads-sofia-bulgaria-activates-cultural-participation-to-become-a-leading-creative-european-city/"><span style="font-weight: bold;"><em>A Capital at Crossroads: Sofia, Bulgaria </em></span></a></h2>
<p> </p>
<p>Petya Koleva &amp; Elisa Calosi, <strong><em> </em></strong>Designing Inclusion, NY PRATT, 2017</p>
<p> </p>
<p><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/1520137218201-17467126342661.webp" alt="" width="455" height="363" data-width="455" data-height="363"></img></p>
<p>June 2011, an art group called Destructive Creation transformed one of the many monuments dedicated to the Russian army in the culturally rich capital of Bulgaria. ‘Keep up with the times’ was inscribed at the feet of the soldiers converted into comic characters (Santa Claus, the Joker etc.). This subversive public intervention shed an ironic look on changes affecting Bulgaria, like globalization and the pervasive presence of the neoliberal economy. Today, a quarter of a century after the fall of the Berlin Wall and the consequent end of the socialist era, the need to keep abreast with change and stay aware of how global developments affect local contexts remains a topical message. Read the <a href="http://documents.inter-cultura.eu/A_Capital_at_Crossroads_Sofia_Bulgaria_a.pdf" target="_blank" rel="noopener noreferrer">PDF here</a></p>
<p> </p>
<p> </p>
<p> </p>]]></description>
                <author><![CDATA[info@inter-cultura.eu (Петя Колева)]]></author>
                <guid>https://www.inter-cultura.eu/articles/implicit-cultural-policy-social-clubs-the-city-as-dialogue-gabrovo-a-capital-at-crossroads-sofia</guid>
                <pubDate>Tue, 06 May 2025 05:04:51 +0000</pubDate>
                <category><![CDATA[Uncategorised]]></category>
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                                                    <dc:description><![CDATA[#ECoC #Gabrovo #Plovdiv #Sofia #community #implicitculturalpolicy]]></dc:description>
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                <title><![CDATA[Humans at play ]]></title>
                <link>https://www.inter-cultura.eu/articles/strategy/humans-at-play-1</link>
                <description><![CDATA[<p> </p>
<p><span style="font-size: 24px;">The expanded results of the study, "Humans at play: Creators and User," are publicly available to an international audience in a two-part article published in the Arts Management Network.</span></p>
<p> </p>
<ul>
<li><span style="font-size: 24px;"><a href="http://humans%20at%20play%20(part%20i)%20creatives,%20public%20and%20professionals%20in%20the%20game%20industry%20of%20bulgaria/" target="_blank" rel="noopener noreferrer">Humans at Play (Part I) Creatives, public and professionals in the game industry of Bulgaria</a></span></li>
</ul>
<p> </p>
<p><span style="font-size: 24px;"><span style="font-size: 24px;">This unique </span></span><span style="font-size: 24px;">study was conducted in the period 2022-2023 with the participation of over 1300 people and presents the video games industry not only as an entertainment product, but also as an area of relevant skills development.  </span></p>
<p><span style="font-size: 24px;">The participation of 20+ partners from the field of business, education and the cultural sector made it possible to highlight the needs of 1) business, the 2) added value of skills development in the field and 3) the way these factors affect the perception of the audience. Accordingly, these results shape the potential for development of the sector. </span></p>
<p> </p>
<p><span style="font-size: 24px;">In 2024, we have put women in the </span><span style="font-size: 24px;">spotlight</span><span style="font-size: 24px;"> of the European and specifically the Balkan region </span><span style="font-size: 24px;">industry.</span></p>
<ul>
<li><span style="font-size: 24px;"><a href="https://www.artsmanagement.net/Articles/Humans-at-Play-Part-I-Women-AI-and-the-game-industry-of-Bulgaria,4688">Humans at Play (Part II) Women, AI and the game industry of Bulgaria</a> </span></li>
</ul>
<p> </p>
<p> </p>
<p><span style="font-size: 24px;">You can also check the project presentation at at the 2024 Nordic Game Conference in this video.</span></p>
<p><iframe src="https://www.youtube.com/embed/IYMuIImBrGk" width="1000" height="561" allowfullscreen="allowfullscreen"> </iframe></p>
<p> </p>
<p><span style="font-size: 24px;">Intercultura Consult continues its activities in the video game industry with its participation in the <a href="/{{pageId:11}}">Game Badges project,</a> which creates micro-credentials programs and skills in the field more accessible. </span></p>
<p> </p>
<p><span style="font-size: 24px;">The ''Humans at play'' study was supported by the <a href="https://ncf.bg/bg" target="_blank" rel="noopener noreferrer">National Culture Fund</a> of Bulgaria. </span></p>
<p><span style="font-size: 24px;">The project partners are part of the ecosystem of the video game sector. They represent the fields of business, education and organizers of public events dedicated to the Games. Cultural and creative organizations also collaborate in the project. Hosts of project events were <a href="https://tamvt.com/" target="_blank" rel="noopener noreferrer">TaM, Veliko Tarnovo</a> and the <a href="https://youthcentervratza.com/" target="_blank" rel="noopener noreferrer">Youth Center - Vratsa</a> and the <a href="http://National%20Academy%20for%20Theatre%20and%20Film%20Arts%20&quot;Krastyo%20Sarafov&quot;" target="_blank" rel="noopener noreferrer">National Academy for Theatre and Film Arts "Krastyo Sarafov"</a>.  </span></p>
<p><span style="font-size: 24px;">The event in Veliko Tarnovo was supported by the Culture Program by the Administrative Program "Calendar of Cultural Events" of the Municipality of Veliko Tarnovo.</span></p>
<p><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/collageiccnewenpost1080px-1754400151707.webp" alt="" width="1080" height="1080" data-width="1080" data-height="1080"></img></p>]]></description>
                <author><![CDATA[info@inter-cultura.eu (Петя Колева)]]></author>
                <guid>https://www.inter-cultura.eu/articles/strategy/humans-at-play-1</guid>
                <pubDate>Mon, 10 Feb 2025 09:33:33 +0000</pubDate>
                <category><![CDATA[strategy]]></category>
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                <title><![CDATA[Collaboration and Innovation analytical study and Annexes]]></title>
                <link>https://www.inter-cultura.eu/articles/collaboration-and-innovation-analytical-study-and-annexes</link>
                <description><![CDATA[<p>The analytical study 'Collaboration and Innovation' provides the basis for defining the potential for CCI cross-sectoral innovation in the Northern Dimension countries. It focuses on initiatives from the region and related international opportunities.<br><a href="http://documents.inter-cultura.eu/analytical study _Collaboration and Innovation_.pdf" target="_blank" rel="noopener noreferrer">(Study DOWNLOAD PDF)</a></p>
<p>Involving over 100 contributors, the study analyses the data of 121 case studies from 11 countries.<br>(Annexes <a href="http://documents.inter-cultura.eu/CollaborationandInnovationStudyAnnexesEN.pdf" target="_blank" rel="noopener noreferrer">DOWNLOAD</a> PDF)</p>
<p>Key findings include:</p>
<p>Cross-innovations revitalise economic and social life in the Northern Dimension countries<br>7 important innovation trends that policy makers should pay attention to<br>How to collaborate effectively to innovate - challenges &amp; solutions in 3 domains<br>How to create a successful cross-innovation process<br>The profile of key stakeholders<br>The 3 most evident impacts from collaborative innovation<br><br></p>]]></description>
                <author><![CDATA[info@inter-cultura.eu (Петя Колева)]]></author>
                <guid>https://www.inter-cultura.eu/articles/collaboration-and-innovation-analytical-study-and-annexes</guid>
                <pubDate>Fri, 07 Feb 2025 07:51:15 +0000</pubDate>
                <category><![CDATA[Uncategorised]]></category>
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                <title><![CDATA[European stories  - guidе for tourism microsystems]]></title>
                <link>https://www.inter-cultura.eu/articles/culture-heritage-tourism/european-stories</link>
                <description><![CDATA[<p><span style="font-size: 22px; color: #34495e;"><span style="font-family: var(--h2-font-family); letter-spacing: var(--h2-letter-spacing);">Developing partnerships and connections with audiences that connect the cultural and tourism sector.<br> For all organizations, artists and businesses in the creative economy who are authentically rooted in their community or wish to be so - this guide is  a valuable tool. Although youth culture is increasingly immersive and digital, there is a growing trend among people to seek a connection with nature and build intergenerational communication.<br> <br>In this guide, you will find examples of business models that connect communities, tour guides from the local community, and the technique of valorizing intangible cultural heritage.<br>You can access the manual in </span><a style="font-family: var(--h2-font-family); font-weight: var(--h2-font-weight); letter-spacing: var(--h2-letter-spacing); background-color: #ffffff; color: #34495e;" href="https://documents.inter-cultura.eu/ES_IO1_Good-Practice-Guide-EN-final.pdf" target="_blank" rel="noopener noreferrer">PDF here.</a></span></p>
<p> </p>
<p><span style="font-size: 22px; color: #34495e;">This work is licensed under a Creative Commons Attribution NonCommercial 4 0 International License, within the framework of the EU Project EUROPEAN STORIES, 2019 1 EN 01 KA 204 063140 conducted by Le LABA Les Balades Alternatives, Intercultura Consult,  Université de Plovdiv Paisii Hilendarski, Consorzio Materahub Industrie Culturali e Creative, Momentum Marketing Services Ltd Roscommon Leader Partnership, Universitatea Nationala.</span></p>]]></description>
                <author><![CDATA[info@inter-cultura.eu (Петя Колева)]]></author>
                <guid>https://www.inter-cultura.eu/articles/culture-heritage-tourism/european-stories</guid>
                <pubDate>Fri, 07 Feb 2025 07:12:02 +0000</pubDate>
                <category><![CDATA[culture, heritage, tourism]]></category>
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                                                    <dc:description><![CDATA[guide for micro toruism local ecosystems community]]></dc:description>
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                <title><![CDATA[Collab4HySustCCI pilots]]></title>
                <link>https://www.inter-cultura.eu/articles/collab/collab</link>
                <description><![CDATA[<h2><span style="font-size: 24px; color: #34495e;">More about the<a href="/{{pageId:11}}" target="_blank" rel="noopener noreferrer"> activities &gt;</a> Now available is the Capitalisation of Knowledge report. </span><span style="color: #34495e; font-size: 24px;">After an 16-month incubation process, this report recounts the journey undertaken by the 15 cultural and creative organizations supported in this first edition of Collab4HYSustCCI. This ambitious project funded by the Creative Europe program and realised in partnership by Materahub (Italy - coordinator</span><span style="color: #34495e; font-size: 24px;">), Intercultura Consult (Bulgaria) , Nova Iskra (Serbia), Syn+ Ergasia (Greece) and The Flying Theatre (Denmark). </span><span style="color: #34495e; font-size: 24px;">Read or download the report » </span><a href="https://documents.inter-cultura.eu/Collab4HySustCCI-capitalization-knowledge-reportEN.pdf" target="_blank" rel="noopener noreferrer"><span style="color: #34495e; font-size: 24px;">in</span><span style="color: #34495e; font-size: 24px;"> </span>English</a><span style="color: #34495e; font-size: 24px;"> </span><span style="color: #34495e; font-size: 24px;">or</span><span style="color: #34495e; font-size: 24px;"> in </span><a href="https://documents.inter-cultura.eu/Collab4HySustCCI_CapitalizationKnowledgeReportBG.pdf" target="_blank" rel="noopener noreferrer">Bulgarian<span style="color: #34495e; font-size: 24px;">.</span></a><span style="color: #34495e; font-size: 24px;"> </span></h2>
<p> </p>
<h6><span style="font-size: 24px; color: #34495e;">Since2022 this initiative has been a driving force for cross-sector collaboration, knowledge exchange, and capacity building within the vibrant cultural and creative landscape. The project connected 15 carefully selected cultural and creative organizations across Southern-Eastern Europe, providing them with essential grants to implement their pioneering pilot projects. This support was amplified by structured mentorship and five dedicated knowledge-sharing sessions, creating invaluable platforms for participants to exchange ideas, share best practices, and explore innovative approaches to drive change in their respective fields. </span></h6>
<h3 style="margin-bottom: 0px; color: #afaeb7; font-size: 32.832px; font-weight: 600; line-height: 1.2; letter-spacing: normal; font-family: 'Open Sans'; text-shadow: none;"> </h3>
<h3 style="margin-bottom: 0px; color: #afaeb7; font-size: 32.832px; font-weight: 600; line-height: 1.2; letter-spacing: normal; font-family: 'Open Sans'; text-shadow: none;"><span style="color: #34495e; font-size: 24px;"><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/artboard-2-17714065349671.webp" alt="" width="1130" height="636" data-width="1130" data-height="636"></img></span></h3>
<h3 style="margin-bottom: 0px; color: #afaeb7; font-size: 32.832px; font-weight: 600; line-height: 1.2; letter-spacing: normal; font-family: 'Open Sans'; text-shadow: none;"><span style="color: #34495e; font-size: 24px;">Images from each pilot project and links to all organisations are in the report!</span></h3>
<h6> </h6>
<h6><span style="color: #34495e; font-size: 24px;">1. Education &amp; Youth Empowerment Through Arts </span></h6>
<h6><span style="font-size: 24px; color: #34495e;">\u25cf Arte Urbana Collectif (Bulgaria) <strong>– </strong>Film Education Online Hub </span></h6>
<h6><span style="font-size: 24px; color: #34495e;">\u25cf <strong>Ot Nota Do Cviat (Bulgaria) </strong>– Music Connects </span></h6>
<h6><span style="font-size: 24px; color: #34495e;">\u25cf Amaneï (Italy) – Aeolian Amalgama </span></h6>
<h6><br><span style="color: #34495e; font-size: 24px;">2. Community Engagement &amp; Social Cohesion Through Culture </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Club Silencio (Italy) – In Situ “Baracca n°4” </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Rural Cultural Center Markovac (Serbia) - Abandoned Orchards </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Open Farm (Greece) – OpenArt Farm Days </span><br><span style="font-size: 24px; color: #34495e;">\u25cf ACEY Europe (Greece) – HYDOR </span></h6>
<h6><br><span style="color: #34495e; font-size: 24px;">3. Digital &amp; Hybrid Innovation in Arts </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Flat Line Collective (Bulgaria) – SoAlive Music Conference </span></h6>
<h6><span style="font-size: 24px; color: #34495e;">\u25cf Karakashyan &amp; Artists (Bulgaria) – Insert Coin/Player One </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Community Center Krov (Serbia) – Radio PoDKrovlje </span><br><span style="font-size: 24px; color: #34495e;">4. Sustainability &amp; Environmental Awareness Through Creativity </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Limfjordsteatret (Denmark) – Slow Walks Through Landscapes </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Il Salone dei Rifiutati (Italy) – ReDo Factory </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Aska &amp; the Wolf (Serbia) – The Giving Tree Table </span></h6>
<h6><span style="color: #34495e; font-size: 24px;">5. Accessibility &amp; Inclusivity in Culture </span><br><span style="font-size: 24px; color: #34495e;">\u25cf Street Art Belgrade (Serbia) – Art in Passing </span></h6>
<p> </p>
<h6><span style="font-size: 24px; color: #34495e;"><a style="color: #34495e;" href="/{{pageId:11}}" target="_blank" rel="noopener noreferrer">The project is co-financed by Creative Europe program of the EU, the N</a><a style="color: #34495e;" href="/{{pageId:11}}" target="_blank" rel="noopener noreferrer"><span style="font-family: var(--h2-font-family); letter-spacing: var(--h2-letter-spacing);">ational Fund for Culture Bulgaria and supported by municipality Plovdiv as an associated partner.</span></a></span></h6>
<h6> </h6>
<h6><span style="font-size: 24px; color: #34495e; font-family: var(--h2-font-family); font-weight: var(--h2-font-weight); letter-spacing: var(--h2-letter-spacing);"><a style="color: #34495e;" href="https://deuscci.eu/collab-4-hysust/" target="_blank" rel="noopener noreferrer">Project Space deuscci.eu/collab-4-hysust</a></span></h6>
<p><a href="/{{pageId:12}}"><span style="font-size: 24px; color: #34495e; font-family: var(--h2-font-family); font-weight: var(--h2-font-weight); letter-spacing: var(--h2-letter-spacing);">Connect the team for more info </span></a></p>]]></description>
                <author><![CDATA[ ()]]></author>
                <guid>https://www.inter-cultura.eu/articles/collab/collab</guid>
                <pubDate>Mon, 27 Jan 2025 07:59:57 +0000</pubDate>
                <category><![CDATA[Collab]]></category>
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                                                    <dc:description><![CDATA[ Collab4HySustCCI  pilots and reports]]></dc:description>
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                <title><![CDATA[Humans at play]]></title>
                <link>https://www.inter-cultura.eu/articles/strategy/humans-at-play</link>
                <description><![CDATA[<p> </p>
<p><span style="font-size: 24px;">The study, "Humans at play: Creators and Users " is still today the only study of national scale to research the perspectives of 1) audiences, 2) game professionals and 3) cultural/creative sectors on what constitutes the essence of game-relevant creative ecosystem.</span></p>
<p> </p>
<p><span style="font-size: 24px;">The games industry is increasingly becoming a recognised and important factor of the cultural economy. The first national survey of the industry in Bulgaria shows that this applies not only in terms of its economic outputs, but also regarding its spill-over effects on the wider cultural sector and beyond, for example in terms of employer attractiveness or future skills.</span></p>
<p> </p>
<p><span style="font-size: 24px;"><img src="https://static.super.website/fs/super-website/userFiles/intercultura/uploaded-media/figure6-17391806994703.webp" alt="" width="1129" height="635" data-width="1129" data-height="635"></img></span></p>
<p> </p>
<p><span style="font-size: 24px;">The project was presented at the Nordic Game Conference in 2024 and you can see the presentation in the video.</span></p>
<p><iframe src="https://www.youtube.com/embed/IYMuIImBrGk" width="1200" height="673" allowfullscreen="allowfullscreen"> </iframe></p>
<p> </p>
<p>You can find the <a href="https://www.inter-cultura.eu/articles/strategy/humans-at-play-1" target="_blank" rel="noopener noreferrer">English publications based on the study here</a></p>
<p><span style="font-size: 24px;">Intercultura Consult continues its activities in the video game industry with its participation in the <a href="/{{pageId:11}}">Game Badges project,</a> which creates micro-credentials programs and skills in the field more accessible. </span></p>
<p> </p>
<p>The ''Humans at play'' study was supported by the National Culture Fund of Bulgaria.</p>
<p>The project partners are part of the ecosystem of the video game sector. They represent the fields of business, education and organizers of public events dedicated to the Games. Cultural and creative organizations also collaborate in the project. Hosts of project events were TaM, Veliko Tarnovo and the Youth Center - Vratsa and the National Academy for Theatre and Film Arts "Krastyo Sarafov".  </p>
<p>The event in Veliko Tarnovo was supported by the Culture Program by the Administrative Program "Calendar of Cultural Events" of the Municipality of Veliko Tarnovo.</p>
<p> </p>
<p> </p>
<p> </p>]]></description>
                <author><![CDATA[info@inter-cultura.eu (Петя Колева)]]></author>
                <guid>https://www.inter-cultura.eu/articles/strategy/humans-at-play</guid>
                <pubDate>Mon, 20 Jan 2025 19:24:11 +0000</pubDate>
                <category><![CDATA[strategy]]></category>
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