The expanded results of the study, "Humans at play: Creators and User," are publicly available to an international audience in a two-part article published in the Arts Management Network.
This unique study was conducted in the period 2022-2023 with the participation of over 1300 people and presents the video games industry not only as an entertainment product, but also as an area of relevant skills development.
The participation of 20+ partners from the field of business, education and the cultural sector made it possible to highlight the needs of 1) business, the 2) added value of skills development in the field and 3) the way these factors affect the perception of the audience. Accordingly, these results shape the potential for development of the sector.
In 2024, we have put women in the spotlight of the European and specifically the Balkan region industry.
You can also check the project presentation at at the 2024 Nordic Game Conference in this video.
Intercultura Consult continues its activities in the video game industry with its participation in the Game Badges project, which creates micro-credentials programs and skills in the field more accessible.
The ''Humans at play'' study was supported by the National Culture Fund of Bulgaria.
The project partners are part of the ecosystem of the video game sector. They represent the fields of business, education and organizers of public events dedicated to the Games. Cultural and creative organizations also collaborate in the project. Hosts of project events were TaM, Veliko Tarnovo and the Youth Center - Vratsa and the National Academy for Theatre and Film Arts "Krastyo Sarafov".
The event in Veliko Tarnovo was supported by the Culture Program by the Administrative Program "Calendar of Cultural Events" of the Municipality of Veliko Tarnovo.